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1. Lowsec Ratting / Maybe PvP in a Arbitrator - in Ships and Modules [original thread]
Edited by: crockett EXE on 30/04/2009 03:00:11 Originally by: Artemis Rose Pee Vee Pee. 1600mm plate 2x EANM II 1x Damage Control II 1x MWD 1x Web 1x 24km pt 1x Tracking disruptor (generally with optimal range disruption script) 3x ...
- by crockett EXE - at 2009.04.30 02:59:00
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2. Minmatar tanking - in Ships and Modules [original thread]
Minmi's don't need tank or gank.. our ships look too cool to shoot at..
- by crockett EXE - at 2009.04.08 17:36:00
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3. Suggestions for a PVP industrial - in Ships and Modules [original thread]
The Badger II has an amazing amount of mids and lows..
- by crockett EXE - at 2009.03.31 20:37:00
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4. Are autocannons useless? - in Ships and Modules [original thread]
Edited by: crockett EXE on 28/03/2009 17:23:14 Originally by: Azirapheal Originally by: Leandro Salazar Of course they are outclassed by large pulse lasers atm, but that is not because ACs are crap, but because large pulse lase...
- by crockett EXE - at 2009.03.28 17:22:00
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5. New Player, Kestrel Setup Question. - in Ships and Modules [original thread]
Edited by: crockett EXE on 28/03/2009 05:22:01 Electronics 5 Engineering 5 Weapon Upgrades 5 Advanced Weapons Upgrades (just for good measure) I've played around with that ship on a alt and it's a tough ship to fit with all missles as a noob....
- by crockett EXE - at 2009.03.28 05:20:00
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6. Whats the best Cruiser for all around use??? - in Ships and Modules [original thread]
Edited by: crockett EXE on 25/03/2009 18:33:07 I haven't flown many cruisers, but I like my Rupture. It has a pretty hard hit even with T1 guns and carries quite a few drones. Add in a second one and a pair can do a lot of damage together in P...
- by crockett EXE - at 2009.03.25 18:29:00
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7. [QR] Rifter - in Ships and Modules [original thread]
No one uses energy vampires on their rifters anymore? seems like all the old topics I read in the past everyone had them in place of rockets. Also you guys with no sheilds, how the heck do any of you live long enough with out any sort of extra sh...
- by crockett EXE - at 2009.02.21 23:51:00
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8. opinions on this Thrasher (PVP frigate bait) - in Ships and Modules [original thread]
Originally by: Gartel Reiman Originally by: crockett EXE Yea that's why I built this set up. I've been using Thrashers as salvagers to pay the rent. I've had quite a few frigates try to bait me into fights but of course I wasn't se...
- by crockett EXE - at 2009.02.20 21:50:00
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9. opinions on this Thrasher (PVP frigate bait) - in Ships and Modules [original thread]
Edited by: crockett EXE on 20/02/2009 19:50:50 Originally by: Misina Arlath Originally by: Flashetta So i geuss what i'm saying is, you don't use bait bigger than the fish your trying to catch lol. You'd be surprised how m...
- by crockett EXE - at 2009.02.20 19:46:00
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10. opinions on this Thrasher (PVP frigate bait) - in Ships and Modules [original thread]
Edited by: crockett EXE on 20/02/2009 07:19:15 Edited by: crockett EXE on 20/02/2009 07:19:01 Originally by: Dirk Magnum Destroyer is a bad bait ship. Frigates and cruisers hit you for full damage more or less, and even with a medi...
- by crockett EXE - at 2009.02.20 07:18:00
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11. opinions on this Thrasher (PVP frigate bait) - in Ships and Modules [original thread]
Edited by: crockett EXE on 20/02/2009 06:53:13 high [7x 200mm Light Prototype 1 AC's] (4 guns Proton S, 3 guns EMP S) [1 Limos standard missile launcher] (sabertooth light) mids [Med Azeotropic shield extender] (adds 863 hp for a total of 1...
- by crockett EXE - at 2009.02.20 06:52:00
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